General Actions:
Log-in
Wiki:
CreativeIT
▼
:
Document Index
»
Space:
Main
▼
:
Document Index
»
Page:
-Guidelines, Methods, Evaluation, Selection Criteria-
Search
Page Actions:
Export
▼
:
Export as PDF
Export as RTF
Export as HTML
More actions
▼
:
Print preview
View Source
Welcome to the CreativeIT Wiki!
»
Workshops
»
CreativeIT Workshop
»
Workshop Program
»
Workshop recommendations
»
-Guidelines, Methods, Evaluation, Selection Criteria-
Wiki source code of
-Guidelines, Methods, Evaluation, Selection Criteria-
Last modified by
Hal Eden
on 2009/04/17 08:45
Content
·
Comments
(0)
·
Attachments
(0)
·
History
·
Information
Hide line numbers
1: (% border="0" cellpadding="4" width="100%" %) 2: (% bgcolor="#b6cecb" %)|=(% class="fancybanner" style="text-align: left" %)Guidelines, Methods, Evaluation, Selection Criteria 3: 4: 5: **General Ideas**\\ 6: 7: * Solicitation criteria must be inclusive of current creativity research across disciplines. 8: ** By including creativity in the solicitation it allows reviewers to include creativity in their analysis. 9: * Selection of empathetic reviewers that are aware of research methods that form part of the proposal. 10: ** Applicants should also be able to suggest a list of recommended reviewers. 11: * Applicants should be able to flag their projects as "high risk" without fear of prejudice. 12: ** Risk or opportunity? 13: * Proposals should be descriptive rather than prescriptive, and must include reflection and evaluation. 14: ** Guidelines should allow for interim reviews and/or support "seed funding". 15: * The goals for a project should be allowed to change and deliverables may need to be reviewed. 16: ** Discovery in the process may be documented and presented as deliverable. 17: * Practice-based research: supporting makers. 18: ** Research as synthesis together with analysis. 19: ** Make links with the type of research done in engineering? 20: * Supporting makers. 21: ** Bringing people from different disciplines to MAKE things. 22: 23: 24: **General Guidelines**\\ 25: 26: * Guidelines should be given about how to document and present interim discoveries, insights or emergent activity. 27: * Guidelines should be provided to allow grantees to better understand the impact of their research and how to present this. 28: 29: 30: Applications should have mechanisms in place to recognise change and have sufficient flexibility to respond to change. 31: \\**Review Criteria**\\ 32: 33: * Will this research debunk the mysticism that surrounds creativity? 34: * Does this research help our understanding of the role of creativity in work? 35: * Does the research embrace technology and innovation? 36: * Does the research use creativity to broaden education in STEM disciplines? 37: * Does the research work at the interface of STEM and creativity. 38: 39: 40: Create a new kind of proposal called a** ?design proposal?** as an alternative kind of funding to the traditional ?research proposal? 41: \\1) Foucsed on a need area rather than a specific hypothesis/result 42: can be based on social/economic need (transportation, alternative energy, health?.) 43: ?but needs to be decoupled from immediate cost/benefit analysis and from specific solution paths 44: \\2) Combining different perspectives (multi-disciplinary in a way that is focused on the topic) 45: Should require explicit inclusion of ?outsider? perspectives 46: e.g., if it is in art-centered project, need technologists 47: e.g., if it is a technical design project (like MIT?s cars) need artists 48: \\3) Initial proposal is seed for more extensive project 49: Leverage NSF support to get industry involvement 50: Initial funding is large/long enough to allow building up sufficient resources to get to a first round prototype to see what directions are worth following further 51: \\4) Educational activity is a key part of the project 52: Done with substantial student involvement 53: One major benefit for the money is that it creates an environment for givng design thinking experience to a wide swath of students (different fields), as a value independent of the explicit results that emerge 54: Create ties to other forms of student funding (fellowships, research associated with project aspects) 55: \\5) Selection criteria based on assessment of human/institutional capacities to learn by doing as the project evolves, rather than by being able to anticipate the results. 56: \\**Rethinking STEM** 57: \\Science, creativity, engineering and new technology = SCENT 58: \\**"Creativity is the new math"** 59: \\Written on a Mac: Designed by Apple in California. Assembled in China. 60: \\
Quick Links
Home
Index
What's New
Blog
Calendar
Photo Albums
Sandbox
Tags
Bulletin Board
My Recent Modifications
PamelaJennings
|
rwakkary
|
HaledenSands
|
ByronLahey